A Tactical Unit Group represents a collection of military units in the scene. Each group can display a SIDC (Symbol Identification Code) icon, a 3D model, readiness status, capability information, and range indicators.
Right-click a point in the scene, choose Add New Item, then select Add Tactical Unit Group.
Expanding the group shows:
| Option | Description |
|---|---|
| Edit Name | Rename the item. |
| Move To | Move the camera to frame the group. |
| Remove Item | Delete the item from the scene. |
| Key | Type | Description |
|---|---|---|
sidc | string | 20-character SIDC (NATO APP-6) symbol code. |
model | string | URI of the 3D model for unit positions. |
modelhq | string | URI of the high-quality headquarters model. |
iconMode | string | Icon display mode: group, unit, or none. |
colourReadiness | bool | Colour units by readiness status. |
tint.r | double | Model tint red channel (0–1). |
tint.g | double | Model tint green channel (0–1). |
tint.b | double | Model tint blue channel (0–1). |
numCapabilities | int | Number of capability columns tracked. |
rangesCount | int | Number of range indicators. |
ranges[i].enabled | bool | Whether range indicator i is visible. |
ranges[i].name | string | Name label for range indicator i. |
ranges[i].range | double | Radius of range indicator i in metres. |
ranges[i].colour | uint | Colour of range indicator i (BGRA packed). |
units[i].h | double | Heading of unit i in degrees. |
units[i].p | double | Pitch of unit i in degrees. |
units[i].ready | double | Readiness of unit i (0–1, or −1 for unknown). |
units[i].capabilities | int64 | Capability bitmask for unit i. |