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udStream User Guide
  • 12DXML Import
  • Basic Shapes
  • Communication Lines
  • Convert
  • Customising udStream
  • Scene Explorer
  • FAQs
  • Filters
  • Paths, Flythroughs and Video Export
  • Folders
  • Gizmos
  • General Transit Feed Specification
  • Height Measurement
  • Hosting a Model
  • I3S / 3D Tiles
  • Enterprise Deployment: JSON Settings Reference
  • Live Feed
  • Logging into udStream
  • Map Tiles
  • Measurements
  • Media
  • Importing Model Data
  • Places
  • Points of Interest (Annotations & Measurements)
  • UDS Point Cloud
  • Polygon Model
  • Importing Project Data
  • Scene Settings
  • Quick Start
  • Satellites
  • Scene Viewport
  • Section Views
  • Settings
  • Tactical Shapes
  • Tactical Unit Groups
  • Viewpoints
  • Viewsheds
  • Water

Hosting a Model

You can store 3D models on:

  1. A local computer hard drive
  2. A network drive
  3. In the cloud

Detailed configuration and implementation instructions for hosting models in the cloud are outside the scope of this document. Please refer to the Nuclideon Server and udSDK guides for more information.

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