I3S / 3D Tiles

An I3S item loads and renders an OGC I3S (Indexed 3D Scene Layer) or 3D Tiles scene layer from a remote server. This is typically used for city-scale building, infrastructure, or terrain mesh data.

Creating an I3S Item

Add an I3S layer by entering the service URL in the Add Scene Item popup (click the Add Scene Item button or press Ctrl+U). The URL should point to the root of an I3S Scene Layer Service or 3D Tiles tileset.

Alternatively, right-click a point in the scene, choose Add New Item, and select Add I3S Layer.

Ribbon Settings

I3S items have no dedicated ribbon tab.

Scene Explorer Settings

Expanding an I3S item in the Scene Explorer shows:

  • URL — The service URL the layer was loaded from.

Right-Click Context Menu

OptionDescription
Edit NameRename the item.
Move ToMove the camera to frame the layer.
Reset PositionRestore the layer's default world-space transform.
Remove ItemDelete the item from the scene.

Scene Node Metadata

I3S items have no configurable metadata keys. All display properties are determined by the service itself.