Basic Shapes

Basic shapes are 3D geometric primitives that can be placed in the scene. They are primarily used as visual reference markers or as the basis for spatial analysis.

Available Shape Types

IconShapeDescription
BoxA rectangular cuboid.
SphereA sphere.
CylinderA vertical cylinder.
ConeA cone.
DomeA hemisphere (dome).

Creating a Basic Shape

Right-click a point in the scene, choose Add New Item, then select the desired shape type.

Ribbon Settings

Style

  • Fill Colour — The colour of the shape (BGRA). Supports transparency via the alpha channel.

Transform

  • Size X / Y / Z — Dimensions of the shape in metres along each axis.
  • Rotation Y / P / R — Yaw, pitch, and roll of the shape orientation in degrees.

Scene Explorer Settings

The Scene Explorer shows the shape's dimensions and rotation. The Gizmo can also be used to move, rotate, and scale the shape interactively.

Right-Click Context Menu

OptionDescription
Edit NameRename the item.
Move ToMove the camera to frame the shape.
Remove ItemDelete the item from the scene.

Scene Node Metadata

KeyTypeDescription
shapestringShape type: box, sphere, cylinder, cone, or dome.
size.xdoubleSize along the X axis in metres.
size.ydoubleSize along the Y axis in metres.
size.zdoubleSize along the Z axis in metres.
transform.rotation.ydoubleYaw rotation in degrees.
transform.rotation.pdoublePitch rotation in degrees.
transform.rotation.rdoubleRoll rotation in degrees.
fillColouruintFill colour (BGRA packed).