A Communication Line draws a visual link between two Tactical Unit nodes in the scene. It is used to represent communication paths, supply lines, or other connections between units.
Right-click a point in the scene, choose Add New Item, then select Add Communication Line. After creation, set the Start Node and End Node in the ribbon or Scene Explorer to connect the two units.
The Scene Explorer shows the connected node names and communication status.
| Option | Description |
|---|---|
| Edit Name | Rename the item. |
| Move To | Move the camera to frame the communication line. |
| Remove Item | Delete the item from the scene. |
| Key | Type | Description |
|---|---|---|
startNodeID | string | ID of the Tactical Unit node at the start of the line. |
endNodeID | string | ID of the Tactical Unit node at the end of the line. |
startNodeIndex | int64 | Index of the specific unit within the start node group. |
endNodeIndex | int64 | Index of the specific unit within the end node group. |
activeTx | bool | Show transmit direction indicator. |
activeRx | bool | Show receive direction indicator. |
colourTx | uint | Transmit indicator colour (BGRA packed, default: cyan). |
colourRx | uint | Receive indicator colour (BGRA packed, default: red). |
colourTube | uint | Tube/line colour (BGRA packed, default: semi-transparent white). |
catmullRomFactor | double | Line curvature factor (0 = straight). |